Thursday, September 6, 2012

Rock, Paper, Scissor System



Open vs Closed systems
RPS can be changed according to how it is being used such as the names can be changed to fit the gameplay.

Non-Summativity, 'Wholeness' and Synergy
RPS can pretty much be by itself to function as a whole.

Interdependence
The weaknesses and strengths effects all of the parts.

Decomposability
Breaking down the RPS too much will obliterate the system.

Self Regulation , Control and Homeostasis
RPS regulates itself with weaknesses and strengths.

Interface
Each parts of the RPS identify itself as it is with its weaknesses and strengths.

Balance
RPS is balanced with the weaknesses and strengths.

Change and Adaptability
RPS can be changed for specific gameplay.

Modularity
Each parts of the RPS can be renamed and rebalanced to fit for certain gameplay.

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